Author Archives: Timo

Unity Tutorial 3D Maze Generator – Part 1

Sometimes you need a maze for your games or just a procedurally generated level. In Wikipedia you will find about “Maze Algorithm” some algorithms that are easy to implement. Now we would like to use the example of the “depth-first search algorithm” to create a 3D maze generator in Unity. That means, our maze should not only have ways in the two-dimensional plane, but ways may as well go up or down.

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